Well as create your own (assets or tutorials) and update any existing packages. An asset package can be just about anything related to GameMaker. You can access the Marketplace easily from the drop down Marketplace Menu at the top of the GameMaker Studio 2 IDE, and it gives you the option to open your Library of asset packages as The Marketplace is the YoYo Games on-line market for buying and selling asset packages. You can find full information on how to buy and download anĪsset package from the pages linked at the bottom of this page. In this window you can access your user account (and it's linked publisher accounts) from the top right of the page, and you can also browse and buy or download asset packages for use. You can do this from the Marketplace Preferences, which is explained on this page. NOTE: To be able to create or use asset packages, you must have previously created a user profile certificate. You can find more information on becoming a publisher from the pages linked at the bottom GameMaker Studio 2 (this will be automatic when you log into the program) or from the main Marketplace web page. To be able to create, buy and sell packages, you must first be registered on the Marketplace as a publisher and have signed in through An asset package can be justĪbout anything related to GameMaker Studio 2, ie: sprites, scripts, shaders, or even full game engines or frameworks. The Marketplace is the YoYo Games on-line market for buying and selling asset packages.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |